Web3 — Solving trust issues!!!!!

Web 1.0 (1989-2005)

Web 1.0, also called the Static Web, was the first and most reliable internet in the 1990s despite only offering access to limited information with little to no user interaction. Back in the day, creating user pages or even commenting on articles weren’t a thing. Web 1.0 didn't have algorithms to sift internet pages, which made it extremely hard for users to find relevant information. Simply put, it was like a one-way highway with a narrow footpath where content creation was done by a select few and information came mostly from directories. In 1990, the Internet was a bunch of connected computers. The web was its first application, created by Tim Berners-Lee.

Web1 was designed as a "hyperlinked information system." A giant library of data sourced together on a screen from computers all across the network for users to browse by clicking around linked text and images.

  • Decentralized — Powered by regular computers from regular users.

  • Open-source — Anyone could build on the web.

  • Read-only — Publishing content required some technical skills, so most users were readers.

Web1's decentralized infrastructure symbolized its original ethos. Anyone could publish information of any kind, to anyone in the world, without the permission of central gatekeepers.

Web 2.0 (2005-present)

The Social Web, or Web 2.0, made the internet a lot more interactive thanks to advancements in web technologies like JavaScript, HTML5, CSS3, etc., which enabled startups to build interactive web platforms such as YouTube, Facebook, Wikipedia and many more. This paved the way for both social networks and user-generated content production to flourish since data can now be distributed and shared between various platforms and applications. The set of tools in this internet era was pioneered by a number of web innovators like the aforementioned Jeffrey Zeldman.

In the backend, three big shifts shaped web2 as we know it today:

  • Mobile — Smartphones move us from a few hours per day at our desktops to "always connected". Apps and notifications rule our lives.

  • Social — Friendster, Myspace and Facebook get us to show our faces and emerge from anonymity. They make it easy to create, share, interact and recommend. We go from sharing photos with friends to getting into strangers' cars.

  • Cloud — Amazon, Google and Microsoft make it cheap to build on the web. Instead of having to buy and maintain expensive hardware infrastructure, you can now rent it low-cost from vast data centers around the world.

The Internet has become centralized. It's essentially a bunch of closed systems interacting with each other.

Web 3.0 (Upcoming Web)

It refers to the evolution of web utilization and interaction which includes altering the Web into a database. It enables the up-gradation of the back-end of the web, after a long time of focus on the front-end (Web 2.0 has mainly been about AJAX, tagging, and another front-end user-experience innovation). Web 3.0 is a term that is used to describe many evolutions of web usage and interaction among several paths. In this, data isn’t owned but instead shared, where services show different views for the same web / the same data.

The Semantic Web (3.0) promises to establish “the world’s information” in a more reasonable way than Google can ever attain with their existing engine schema. This is particularly true from the perspective of machine conception as opposed to human understanding. The Semantic Web necessitates the use of a declarative ontological language like OWL to produce domain-specific ontologies that machines can use to reason about information and make new conclusions, not simply match keywords.

Below are 5 main features that can help us define Web 3.0:

Semantic Web

The succeeding evolution of the Web involves the Semantic Web. The semantic web improves web technologies in demand to create, share and connect content through search and analysis based on the capability to comprehend the meaning of words, rather than on keywords or numbers.

Artificial Intelligence

Combining this capability with natural language processing, in Web 3.0, computers can distinguish information like humans in order to provide faster and more relevant results. They become more intelligent to fulfill the requirements of users.

3D Graphics

The three-dimensional design is being used widely in websites and services in Web 3.0. Museum guides, computer games, e-commerce, geospatial contexts, etc. are all examples that use 3D graphics.


With Web 3.0, information is more connected thanks to semantic metadata. As a result, the user experience evolves to another level of connectivity that leverages all the available information.


Content is accessible by multiple applications, every device is connected to the web, the services can be used everywhere.

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